Cory's Hobo Garden

Day 6: I Made a Bucket With a Rope on it!

by Cory on April 21, 2018

Today was extremely warm and the forecast says that the next three or four days will be sunny and warm too. I went to home depot and got me some more pots and a few tools because going down the river bank on foot to get a cup of water ev...

Highlights from the web

Building a Wooden Word Watch for My Roommates

This is cool. I don't really think it's practical but it's really cool, especially sinc... (Read More)

  • Cory's Hobo Garden

    Garden Gem Tomatoes Under a Bridge: Can It Be Done?!?!

    by Cory on April 20, 2018

    So I read a book a few months ago that talked about foods that were losing flavor and some people who were cultivating foods to bring that flavor back. One of them that stood out was the Garden Gem tomato, bred by this guy named Harry Klee who is ...

  • Game Programming

    ECS Concepts – Part 6: Entity Subscriptions

    by Cory on March 8, 2018

    If you must blink, do it now.

    Pay careful attention to everything you see and hear, no matter how unusual it may seem. And please be warned: If you fidget, if you look away, if you forget any part of what I tell you—even for an instant—then our h...

  • Game Programming

    ECS Concepts – Part 5: Entity Filtering

    by Cory on November 10, 2017

    Ok so this might seem like a weird topic to start talking about systems in depth, but filtering entities is one of the first things you’re gonna want to do in a system and it’s probably the only system related topic that I can talk about in comple...

  • Game Programming

    ECS Concepts – Part 4: Systems Overview

    by Cory on October 17, 2017

    Damn, it’s been a little while. I was trying to hold off on writing this post until I fleshed out a few systems in my code before starting the systems section in case there were some big changes I needed to make. Instead of doing that, I was uh… r...

  • Game Programming

    ECS Concepts - Part 3: Components

    by Cory on September 19, 2017

    Uh, I’m just realizing that there isn’t much to say about Component and it’s implementation so this post will be on the short side. Because of the implementation of the Entity class, as you can read in the previous post, there isn’t much required ...

  • Trollmegle

    Steve Butts (Part 3)

    by Cory on September 14, 2017


    You're now chatting with a random stranger. Say hi!

    Question to discuss:

    Memes. Tha-that's pretty much all I wanted to say...

    Stranger: I love memestache. :D

    You: Were you sad when Steve Butts died?

    Stranger: No...

  • Trollmegle

    Steve Butts (Part 2)

    by Cory on September 9, 2017

    You're now chatting with a random stranger. Say hi!

    Question to discuss:

    That's what's up......

    You: Where you sad when Steve Butts died?

    You: I was sad... :(

    Stranger: whos steve butts?

    You: He made the iPod

    You: I love Steve Butts


  • Trollmegle

    Steve Butts (Part 1)

    by Cory on September 7, 2017


    You're now chatting with a random stranger. Say hi!

    Question to discuss:

    how do i seduce my mom?

    Stranger: You don't.

    You: Were you sad when Steve butts died?

    Stranger: Who?

    You: I was sad. :(

    You: Ste...

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