Game Programming

ECS Concepts – Part 6: Entity Subscriptions

by Cory on March 8, 2018

If you must blink, do it now.

Pay careful attention to everything you see and hear, no matter how unusual it may seem. And please be warned: If you fidget, if you look away, if you forget any part of what I tell you—even for an instant—...

  • Game Programming

    ECS Concepts – Part 5: Entity Filtering

    by Cory on November 10, 2017

    Ok so this might seem like a weird topic to start talking about systems in depth, but filtering entities is one of the first things you’re gonna want to do in a system and it’s probably the only system related topic that I can talk about in comple...

  • Game Programming

    ECS Concepts – Part 4: Systems Overview

    by Cory on October 17, 2017

    Damn, it’s been a little while. I was trying to hold off on writing this post until I fleshed out a few systems in my code before starting the systems section in case there were some big changes I needed to make. Instead of doing that, I was uh… r...

  • Game Programming

    ECS Concepts - Part 3: Components

    by Cory on September 19, 2017

    Uh, I’m just realizing that there isn’t much to say about Component and it’s implementation so this post will be on the short side. Because of the implementation of the Entity class, as you can read in the previous post, there isn’t much required ...

  • Trollmegle

    Steve Butts (Part 3)

    by Cory on September 14, 2017


    You're now chatting with a random stranger. Say hi!

    Question to discuss:

    Memes. Tha-that's pretty much all I wanted to say...

    Stranger: I love memestache. :D

    You: Were you sad when Steve Butts died?

    Stranger: No...

  • Trollmegle

    Steve Butts (Part 2)

    by Cory on September 9, 2017

    You're now chatting with a random stranger. Say hi!

    Question to discuss:

    That's what's up......

    You: Where you sad when Steve Butts died?

    You: I was sad... :(

    Stranger: whos steve butts?

    You: He made the iPod

    You: I love Steve Butts


  • Trollmegle

    Steve Butts (Part 1)

    by Cory on September 7, 2017


    You're now chatting with a random stranger. Say hi!

    Question to discuss:

    how do i seduce my mom?

    Stranger: You don't.

    You: Were you sad when Steve butts died?

    Stranger: Who?

    You: I was sad. :(

    You: Ste...

  • Game Programming

    ECS Concepts - Part 2: Entities

    by Cory on September 5, 2017

    Let’s get straight to the implementation details and the hugely retarded design decisions that I put into making my own entity class implementation. The nuts and bolts of an entity class boil down to having a container that stores many different c...

  • Game Programming

    ECS Concepts - Part 1: Background

    by Cory on August 30, 2017

    Hey kids, guess what? It’s finally time for Cory to update his fucking blog. I got my code to a point that I’m willing to call “Milestone 1”. It has the E, the C, AND the S. Booyah. I wanted to wait until after I finished fully implementing an ECS...

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