Game Programming

...Aaaand We're LIVE!

by Cory on May 11, 2019 9:09 PM (Edited May 11, 2019 9:16 PM)

I put the pong demo on itch.io. I had to set up a new account in the process, but it wasn't as difficult as I thoght it would be.

https://slackerparadise.itch.io/space-pong

I didn't know itch.io got so big. It already looks so different from a few years ago and now they got really nice stuff for indie game publishers. I can just add a devlog or trailer videos or files just like that.

And exporting to HTML5 from Godot was also a lot simpler than I thought. Just followed this guide and it went relatively smoothly. Godot outputs the game in the form of an html page (along with some resource files in the same directory).

All you have to do to publish on itch.io is to zip all the generated Godot files, and then upload to the Game page. And make sure to check "Run this game in a webpage."

Very nice.



This Thought is part of Game Programming

Game programming general topic. I eventually hope to split this into separate ideas exclusively about specific games that I make.

back to the

top