Game Programming

Some Visual Shit

by Cory on August 10, 2018 11:33 PM

I was working on prefabs not making any progress and hating it when I just decided to work on adding animations because it's about time.

Check it out.

I added some quick and dirty movement code to hook it up to the keyboard. Also I added a menu in the start scene so I could select between the map builder thing I had before and this new one. I want to make a pokemon one too.

I think this is much better. I should just work on the quick and easy stuff that is fun. I can iterate on the existing code and make it a better "game engine" after I have something working.



This Thought is part of Game Programming

Game programming general topic. I eventually hope to split this into separate ideas exclusively about specific games that I make.

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